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Kajiya_gdv

Screenshots - Build A0.3

Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

A few questions about teeth.

Welcome to r/characterdesign! This subreddit is all about sharing and learning character design. Join us if you love creating characters for animations, games, and more. It's a place to showcase your work, get tips, and connect with fellow character design enthusiasts!

Kajiya_gdv

Song Of The Dead's Steam Page is now Live.

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Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

I added Saeko's Bokken to my zombie game :)

Where we witness survival, loss, and inner conflicts. We also see boobs.

Kajiya_gdv

One capsule art, three screenshots. What would you assume about the game?

A place for indie games

Kajiya_gdv

One capsule art, three screenshots. What would you assume about the game?

Anything related to indie games

Kajiya_gdv

The Infected.

Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

Low Poly Fighter Jet

Blender is a community-driven, free, and open-source software for 3D modeling, animation, rendering and more. Download it today at www.blender.org

Kajiya_gdv

Shelves and Snacks: Game Assets. Decent poly counts? Optimized enough?

Blender is a community-driven, free, and open-source software for 3D modeling, animation, rendering and more. Download it today at www.blender.org

Kajiya_gdv

This scene in H.O.T.D was the inspiration for one of the props in my Anime Zombie game.

A place for indie games

Kajiya_gdv

This scene in H.O.T.D was the inspiration for one of the props in my Anime Zombie game.

Where we witness survival, loss, and inner conflicts. We also see boobs.

Kajiya_gdv

Would you describe Kaguya as "scarred", or "disfigured"?

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Welcome to r/characterdesign! This subreddit is all about sharing and learning character design. Join us if you love creating characters for animations, games, and more. It's a place to showcase your work, get tips, and connect with fellow character design enthusiasts!

Kajiya_gdv

Not exactly a "trailer", but here's what I'm working on...

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.

Kajiya_gdv

Not exactly a "trailer", but here's what I'm working on...

/r/Zombies' raison de la mort is to host submissions regarding gatherings, movies, books, music, theater, speculative science, games, and more featuring the flesh (and/or brain) eating dead.

Kajiya_gdv

Dev Log 1# New Movement System, Better Animations, and More...

Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

Small adjustments to the Player's Model, new presets and hairstyles.

Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

4 Completely Free (CC0) Cardboard Boxes for your projects!

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Find and share free game assets including 2D sprites, 3D models, audio, code and more!

Kajiya_gdv

Progress Update — Relationships and Followers System.

Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

Character Key Art vs. In-Game Model. Is my art style consistent across 2D and 3D?

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Welcome to r/characterdesign! This subreddit is all about sharing and learning character design. Join us if you love creating characters for animations, games, and more. It's a place to showcase your work, get tips, and connect with fellow character design enthusiasts!

Kajiya_gdv

Infected Sprite I made for my anime Zombie Survival game.

/r/Zombies' raison de la mort is to host submissions regarding gatherings, movies, books, music, theater, speculative science, games, and more featuring the flesh (and/or brain) eating dead.

Kajiya_gdv

Would you consider this character androgynous? (NSFW for blood)

Welcome to r/characterdesign! This subreddit is all about sharing and learning character design. Join us if you love creating characters for animations, games, and more. It's a place to showcase your work, get tips, and connect with fellow character design enthusiasts!

Kajiya_gdv

(Possible) Key Art

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Dedicated to the (unreleased, currently in development) open-world, character-driven single-player Survival Horror zombie game Song Of The Dead. This is a place to share any related content such as fanart, news, discussions and more.

Kajiya_gdv

Love Bites/Messy Eater by me

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Subredddit for the Saya No Uta visual novel by Nitro+.

Kajiya_gdv

A little over 1 minute of shooting infected in my anime zombie survival game!

/r/Zombies' raison de la mort is to host submissions regarding gatherings, movies, books, music, theater, speculative science, games, and more featuring the flesh (and/or brain) eating dead.

Kajiya_gdv

A few days ago, I asked for r/SoloDevelopment's help to improve my game's shooting. Here’s the progress:

A community for solo developers to share, learn, and support each other. Solo devs manage their entire project alone—no teams, just individual effort. Using assets, outsourcing, or working with publishers is fine, but the core development should be solo. Anyone can participate, but posts promoting non-solo projects may be removed. The goal is to keep this space focused on true solo development, so members can compare experiences fairly and get relevant advice.